Starshield Board Gaming Knights!
Last Monday, several of our members got together to test run the brand spanking new game, Super Dungeon Explore!
I arrived late to the party and had to choose my character randomly. My character was the barbarian butt-kicker!
Rex smashed quite a few of us.
The boss dragon spawned with only one Super Dungeon Explorer to defeat. The rest lay broken by its minions.
What I Didn't Like: I have never been much for Japanese-style art. So, the artwork was a bit distracting to me. It felt too kiddie for the theme of the game. I know it was meant to emulate certain Japanese designed video games, but the art, though colorful and pretty, was a disappointment to me. I feel if they were going for a video game feel that emulating the style of Torchlight would have been a better fit.
Also, I felt that the Starshielders could have designed this game using minis, dungeon tiles, and dice we already own.
What I Did Like: We got our butts kicked. I like that we will need to work together more in future games if we have any hope of surviving.
The models, though Japanese-inspired, were awesome, hefty, and made of quality plastic. Top notch. Kudos!
I like the dungeon tiles. They were pretty and seemed to have enough variety to give the base game plenty of re-play ability.
The dice were pretty and well-made as well.
I liked the equipping system with certain items being placed to match certain icons on the cards.
I liked that there was lots of dice rolling! It did my Ameritrash soul good! I liked the dice system: certain dice roll more successes than others, providing plenty of combinations for dice-rolling.
Overall: I would like to play the game again to see if we could do better. I look forward to playing it again to roll lots of pretty dice. I look forward to playing a different character. My poor barbarian didn't last very long.
Thanks for reading and have a Merry Christmas and a Happy New Year. Happy Holidays!