Showing posts with label Star Wars the Card Game. Show all posts
Showing posts with label Star Wars the Card Game. Show all posts

Wednesday, November 27, 2019

Tur-Keyforge!! And Other Games, Too. Oh. And SurfMonkey!

Worlds Collide has dropped, and I feel fine!! I even got an anomaly! I have played as much as I can IRL and on Crucible Online. SurfMonkey and I got in a game of Marvel Champions LCG in between Keyforge games. Ran a tournament at the Red Dragon Tabletop Game Society, and it was sponsored by the fine people at Burger Tokens
I am also still rocking D&D whenever I can. And got in a solo game of Arkham Horror LCG as is my wont during the Halloween season. Enjoy the pics. I am going back to the Crucible!
Image result for worlds collide keyforge











Wednesday, June 12, 2013

SurfMonkey and I Battle to a Standstill...Twice


SurfMonkey was over last night for our monthly game night. We had a hiatus in May but were back with a vengeance. We took another crack at Star Wars the Card Game. Since the last time we tackled this gem, SurfMonkey has acquired several Force Packs. We threw those into our decks and headed into the conflict. 

I played Smugglers and Spies on the Light Side. SurfMonkey played the Imperial Navy. We played two games. I overwhelmed him in the first game and the second game went to the Dark Side. 





Then we turned our attention to the Old World. He chose the High Elves and I chose Chaos. After the first game, my Sorcerer destroyed his forces and my bloodthirsty troops smashed the pointed ears into the ground. Then we switched decks, and though I made a good run of it, Chaos triumphed in the end. 

Another game night in the books with no clear winner. A special thank you to SurfMonkey for the unexpected birthday present: Noir. Thanks again. And see you next month, young Padawan.

Until next time, gentle reader, may your cards fall the way you want and your dice roll true. 

Wednesday, January 16, 2013

Starshield Boardgame Night and the Return of SurfMonkey


Monday night I traveled to Starshield HQ to introduce Zoltar to a gem of my new Christmas presents: Dungeon Command. I received The Heroes of Cormyr and the Tyranny of Goblins game packs. I love the models in each set and enjoy this cool little skirmish game.


How did Zoltar like it? Well, he was a bit lukewarm about some of the wording on the cards and minis games haven't always been his thing, but I think he enjoyed most of the experience. It didn't help that he was defeated on the field of battle, though...



Then Tuesday was SurfMonkey time! He brought a favorite of his: Pixel Tactics and one I was looking forward to (as was he) Fantasy Flight's Star Wars the Card Game! This game is by the same designer as my beloved Warhammer Invasion, so I had high hopes.

First up was Pixel Tactics. SurfMonkey brought a really cool playmat specifically for the game. He also brought Fantasy Flight game tokens. Curse him! Now I have to go buy these quality, cool game bling that I don't really need! Anyway. My leader in Pixel Tactics allowed me an extra action every time. I felt this ability was a bit too powerful, and I easily dominated poor SurfMonkey's forces. The game was essentially over by the mid-game. He just couldn't keep up.



Then we pulled out Star Wars. We used pre-built decks designed for the first play. As I mentioned before I had high hopes for this game loving both Fantasy Flight and Eric Lang. I was not disappointed! I played the Empire, and if it weren't for running out of cards, I was primed to crush the rebellion.

Next game I am going to have to manage my hand and deck better. It is a solid game with great design and--being a Fantasy Flight production--top notch art and components. The art is all new for this game which is a victory for Fantasy Flight. I love the Force mechanisms and the Edge battles before conflict resolves. All of it combines to bring a lot of depth to the game. 


That's all for now, folks. Back to the gaming table for me. Have a good one; see you soon..